Like the Glitch Kings 2K12 video before it, I went for a unified style for this (originally 5+ hours) night of Siege.
The idea behind it was a sort of “night on the town” aesthetic, hence the aggressive font choices and gradient flares on the thumbnails, but in the intermittent weeks since its completion I wish that it had made its way into the actual footage. Instead of a static noise and glitch transition, I would have gone for some quick flare flashes, and would’ve changed the somber sounding intro to something better for a party.
Regardless of that, I’m still quite proud of this little project. The animated transitions took a long time to get right, there are a few one-off jokes that are a couple seconds each, and it was easily the hardest I’ve pushed myself to edit out everything that wasn’t great.
The only downside was, because of the intensity of all this, I haven’t recorded any Siege since, and I’ve been playing a good bit less. Personally I’d love to take on a different game, but I haven’t played much else with friends on PC lately.
So what will be next? I dunno. Might be doing film projects for a while longer.