Metal Gear Solid V: The Phantom Horse

When most people are sitting alone at night, playing a video game, and thinking up ridiculous scenarios and jokes for the characters, they’ll probably drop it as soon as they quit the game.

Me? I don’t stop there.

But maybe I should have.

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The Killing Game: Three Seasons Of Interactive Friction

It’s a little hard for me to believe that not only did I complete a video series, but that I’ve done so three times now without giving out. Truth be told, it’s quite an incredible feeling to look back at a piece that you’ve worked on for so long finally be finished. While I can’t say the content is wholly my own as I don’t own any of these IPs or Brandon Carey, I still poured more hours of labor into this than I ever imagined I would.

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The Texture Pop Podcast Is Over

I originally had a post written up just a few days after this episode aired, but in the following weeks I’ve been pretty well consumed by school and other, more pressing projects.

I suppose in the end that says everything about why the podcast finished in the first place.